A set of waterfall and realplume configs to add waterfall to SRBs. Installed Version KSP 1. Waterfall looks much, much better than realplume. together with the newest version of the waterfall mod, the following bugs are fixed: • some plumes aren't visible at night or in planets shadows. 2. 4. 1289 v0. See commit log on GitHub for details. 6. 2 port had to be developed *after* the KSP 1. 1 was released and when I took over, RealPlume core was given a update by Blowfish in the way the module manager patching is done. See big red box above. 12. 0. Waterfall may be too large, same with realplume. 0 with a version of RealPlume-Stock older than 3. Sign In. GameDataRealPlume-StockSpace Launch SystemR4D11. It adds data tables providing necessary details and numbers about vessel, flight, atmosphere, orbit, maneuver nodes, interplanetary transfers, and more. About: This mod adds a unique FTL drive, called the Nexus Realm Explorer (NRE) Drive, which features two distinct modes. no AVP is the best graphics mod, although it requires a powerful computer. 7. Here is a space station with a functional, custom centrifuge I made in RSS. 0. Both gave the same results: visual effects but no sound. RealPlume or Waterfall? 135 votes 108 Waterfall 27 RealPlume Voting closed 8 Related Topics Gaming Sim game 6 comments Best Add a Comment Waterfall every day of the week, hydrolox engine SL plumes look incredible with it yeah, but srb and kerosine look better with real plume. The mod hot rockets comes with smoke screen. . 1). 1 1. I tried installing SmokeScreen through mods that are dependent like RealPlume and still no luck. TUFX hdr fixes this. 1)Environmental Visual. 770) and (i think) Waterfall shaders: I was testing my latest released modified "IXS warsphip for Blueshift", that alike the parent mod "Blueshift" by @Angel-125 make heavily use of Waterfall to create the warp distorsion, and once added scatterer (just to testing purpose), I got these weird. Run KSP again. KSP 1. The entire structure is traversable with FreeIVA and can be home for 876 kerbals. I know I already said a lot of this in the main Waterfall thread, but in my opinion you should keep the plumes accurate to the engines' real-life inspiration, with the exception of the Mainsail (as it's always been the powerful kerolox booster engine in KSP, and it should stay that way - just because it looks like a hydrolox engine doesn't mean. * Add Waterfall support for all parts. Instead of trying to fix this, they decided that the rate of coolant flow would be a better thing to balance with, so a part can transfer X heat per tick, and that X has been calibrated to be. . Ablative cryo plume (idk if the template is in Waterfall itself or Cryoengines, but a version of this is being used for Nerteas CryoEngines RS68 already). 3 is available from the smokescreen page or CKAN . But from what I can tell RealPlume 13. The S2-33 "Clydesdale" Solid Fuel Booster (also known as an SRB) is a solid rocket booster used to provide a short burst of additional thrust to a rocket. 3. 5 m workhorse. No logs => No support SmokeScreen is a plugin whereby artists can add improved engine effects. The parts included will likely be severe overkill in a more normal KSP installation. Kerbalism if you want an advanced life support mod. 625m size classes are a little sparse. 3, which means I can't. 7 KSP 1. 鉴于最近问我要整合包的粉丝很多,但是我个人又不愿意做任何侵权行为(大部分mod不允许二次发布),所以我在这里做一个见过及用过的所有mod的简介及链接,并附上最重要的一些使用提醒。. So if I install RealPlume and already have Waterfall, you’re saying that I’ll get the Waterfall enhancements everywhere they’re applicable and have RealPlume as backup to fill in the holes? I prefer Waterfall for the performance improvement, but I might just get RealPlume alongside it if that’s the case. 1. 3 for KSP 1. Gaming. Restart KSP. 0. 6 Ablative-Airbrake - 1. User must also delete or disable the existing RAPIER. CryptoR E A L S O L A R S Y S T E M 1. 0. 7. 11. AVP is the best graphics mod, although it requires a powerful computer. AtomicTech Inc. New features: • added new plumes to the Rhino and Skiff engines. with the latest versions of RealPlume and Waterfall, the configs are set up to not conflict. Delete the FASA mod. Requires Realplume, Realplume Stock Configs, Module Manager, Waterfall 0. or just delete the cloud texture for kerbin! i do the same thing for things like jool cuz i want everywhere else to have clouds but love the stock jool texture! 2. Move obsolete plumes to deprecated folder (has no impact on patches, they are not being removed, this is just to make it more obvious what is current for anyone who checks the generic plumes folder). SIMILAR ITEMS (based on metadata). 8 and KSP 1. 2 new kerolox sea level plumes to supersede all previous ones. A mod for Kerbal Space Program, intended to provide an alternate way to simulate engine visual effects. 12. 5. 1. 1 for KSP 1. RealPlume is also an amazing mod and I really love it, but I have to painfully remove it because of severe FPS drop and, more importantly, that it overrides action group bindings for engines. ----- Update: I just released a new version of PlaneShine. . 0. " The link leads here, where you can download a configuration for ReStock engines. That’s the one. RealPlume will defer to Waterfall wherever possible so for the most part you'll get the Waterfall effects. - Releases · KSP-RO/RealPlume. 6 comments. Marked for KSP 1. RealPlume :真实尾焰;厌倦了 Kerbals 称之为 Rocket Exhaust 的微小火焰喷口?希望你的羽流像在现实生活中一样膨胀,给你一种身临其境的逼真的太空飞行感觉吗?There is a "small" issue with the R4D11 (R-4D-11) from SLS - that part got no ModuleEnginesFX in it. KSP: 1. This Kerbal Space Program mod contains config files that give Waterfall effects to the stock engines. 前言:制作不易,如果完全*无法访问. r/KerbalSpaceProgram. 7. 4You can probably set up a config that uses both RealPlume and Waterfall, using some particles from RealPlume in addition to Waterfall in-atmo and making the particles get less and less frequent higher in the atmosphere. zip. I have recently started playing KSP again, and have decided to try and figure out which of my mods were killing my FPS the most. This is a heavily modded install and everybody's mods NRE in here, but the Waterfall ones seem to be generated like every frame or something. Will the engine exhaust look different at sea level than in space similar to KSP mods such as RealPlume and Waterfall? Will the plume expand with ambient pressure? I have been wondering this since the start of KSP2 development. v1. 8. I have been messing with Waterfall for this exact application lately, I'd be very happy to lend a hand with ReStock plumes in the near future. X. Engine light from certain hydrolox/methalox engines such as the vector and rhino can be seen through parts. 3. 3. RealPlume-Stock v4. 4. With Nhawks17 blessing, this is a continuation of RealPlume-Stock. 9 Fix effects on root part 2. Research Bodies 1. Modified the description text to turn it orange to make it easier to pinpoint the engines that have RealPlume support. Waterfall is better. 4. Waterfall 0. Steam Community. Where Realplume uses particles, waterfall uses meshes, which is a different look and actually easier on the hardware. Because the 1. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. 3. Waterfall + SRB + Realplume = Awesome 17 Sim game 8 comments Best Add a Comment BuckFiden420 • 1 yr. 3, stick with v1. . It is compatible with RealPlume: If Waterfall Core is installed in addition to RealPlume, engines without Waterfall configurations will continue to use RealPlume, and engines with Waterfall configurations will use Waterfall. 1. KSP Achievements (Achievements 1. If anyone has a better visual quality pack I can run without conflicts (preferably on the latest KSP version) with Parallax I'd be happy to try it. AJ10 model * Update README. 8. 4x scale). Recent commits have higher weight than older. All reactions. There will be no additional parts and no more major versions (1. 2. 7. 8. . RealPlume was the only way to display realistic plumes for most of KSP's history, nobody is disputing that. 0)Breaking Ground (BreakingGround-DLC 1. I made a break with KSP for months. Restock also removes the effects node and inserts its own. It will not replace older versions of the mod to avoid conflicts. 4 or later. User can go to RealPlume-Stock/Squad or RealPlume-Stock/ReStock and rename the extension of RAPIER_OLD. 0. RealPlume-Stock v4. deconflicts with Waterfall-stock (thanks to Knight of St John) deconflicts with Fuji (Thanks to Motoki Teraski) Update . It seems this is enough to work, without doing stuff with parts, it's essentially what seems to happen (with the IVA at least) is loaded or goes on-rails and back. I'm just rather busy, which means progress is slow. Versioning update for KSP 1. Edit: with reference to the mod at hand, Jet Sounds can override the realplume sounds by MM patching the powereffect created by RealPlume after realplume has run. “Stock waterfall effects” wont work on Restock models. You can also just google "KSP Waterfall" or "KSP Scatterer" or whatever for each mod to. 6, named To Vee or not To Vee, is a major update that released on December 19, 2018. 0. ROCKET SOUND ENHANCEMENT WILL OVER THE SOUNDS PROVIDED BY THIS MOD. Stock. Learn about vigilant mode. Upload new FX. However, if you have (for example) a set of RCS blocks that all have the same nozzles, you should be able to apply the same patch to all of those RCS blocks. These data are fundamental in every aspect of the game: mission planning, building vessels, fly efficiently, precisely set and execute maneuvers. KSP works fine. Scatterer. By zer0Kerbal and originally by @Beale adopted with express permission and brought to you by KerbSimpleCo Features Adds 24 stockalike parts Taerobee -. Where Real Plume is not installed, uses Plume Party in some cases for Stock/ReStock/NF, but will likely move to Waterfall in the near future. 13. Stock sounds might be un-muffled for a single frame. 7. So I am running the waterfall mod and stock waterfall effects but the plume for the NERV engine stays the same. Unfortunately and yet fortunately, KSP 2 will replace both the need for Restock and Waterfall. Open the modified-named craft. 2. 3 Near Future Spacecraft Coming next week Additionally, please note the license change for all mods going forward. Soar across Laythe's glittering bioluminescent sky. master. Explodium Breathing Engines "Jet" engines that (actually!) use Eve's atmosphere and Oxidizer. With a low-flying medium part-count craft, I notice performance and frame rate dip as soon as I’m near water. ago. Download and install the latest versions of the dependencies necessary for the mod to function. I'll figure it out somehow, maybe I will try to remove TUFX completely. 0. Sign In. However, you are running Trajecotires 1. 5 1. Reentry. Sign In. How do these effects change at higher altitude and space? Mod:. However the sounds it uses are KSP built in sounds. 12. Move obsolete plumes to deprecated folder (has no impact on patches, they are not being removed, this is just to make it more obvious what is current for anyone who checks the generic plumes folder). Several releases of RFStockalike just before the current version had you install "RealPlume-RFStockalike" under GameData/RealPlume instead of to its current location directly under GameData. KSP has been widely used, however, for everything from fuel stations to shuttles and has seen many fan built craft posted on the KSP official forums. This mod is not known to work with the latest version of Kerbal Space Program. 1 * Works with KSP 1. 4. Smoke is weird, needs to be messed with. X - New decouplers - New fairings - N1 revamp - Blok D revamp - Fregat revamp. This means that the way you target a MM patch for modifications done to the Plume after its applied is different. I had to remove it to make SWE ( srb effect ) plumes appear properly . 0. 12 * Manually update. Sign In. Insert image from URL. 2 and above, if you don't have its dependencies (Stock Waterfall Effects and Solid Waterfall Effects (SWE) and its dependencies) or just don't want the bundle, you don't need to copy the WarpPrimeWeaponryRealPlume folder to your. ROCKET SOUND ENHANCEMENT WILL OVER THE SOUNDS PROVIDED BY THIS MOD. 12. 1 a300dc0. 0 is fine on KSP 1. 0 - Old Centaur parts deleted from OldParts folder - SOLRAD/GRAB 3 variant for SOLRAD/GRAB 1 - Massive. restock is 100% cosmetic yep. 3) - This mod is still a big work-in-progress Please post any balancing changes or bugs you find. Assets 3. This update includes many important updates, bug fixes, and improvements. 8 Added better HDR handling to shaders, should result in less TUFX breakage in HDR mode Added new Billboard (Additive Directional) shader Added waterfall-spotlight-1 and waterfall-floodlight-1 templates Added new Light controller (link effects to a light intensity) Added two new flare textures to use WaterfallRestock 0. How to Install: Dependencies: These are REQUIRED in order for RealPlume-Stock to work. I don't use either/ I don't care. We believe that there are a number of places where KSP is missing key parts - for example, the 3. Requires Realplume, Realplume Stock Configs, Module Manager, Waterfall 0. Now in order to avoid naming conflicts in KSP, you must give the new part a unique name, so I gave mine the name SSME0, because it will be a downsized version. Removed Glykerol Defintion from DeepFreeze distribution. Original thread here: Features This mod adds code to display an unused stock particle effect for reentry. 2 and Stock Configs v4. I have personally tested this myself. Share your Kerbal Space Program craft, with automatic detection of mods, search by mod & craft attributesRequires Realplume, Realplume Stock Configs, Module Manager, Waterfall 0. Uninstall realplume + all dependencies (realplume, realplume-stock,smokescreen) - waterfall is better frames wise and looks great on its own, afaik theres little benefit to having both. I will submit a pull request when I have some time to fix it but it depends on when Pak merges and releases it. A mod for realistic looking Exhaust Plumes with refraction effects Mod:. 5 and KSP is fantastic now. Significant stack of performance updates that should increase performane significantly on ships/templates with lots of effects (big thanks to Al2Me6, DRVeyl, JohnnyOThan) Fixes to Additive Volumetric shader including fix for atmosphere sorting at night sans scatterer. Forgot your password? Sign UpI am looking for mods that would make rocket exhaust look more realistic, like how gas is supposed to expand in space. 8. 30 Apr 23:22 . 77. Because those changes were made in KSP 1. It'd likely have to be done per type of engine; scaling of the effect plume and the like isn't done automatically. ago. Add a Comment. 2. 9. 0) after this one. I've downloaded all the plumes you made 2 days ago and went through them to see how you did the vac plumes. Knight of St. Pros: -Base game graphics are very nice (even has planet shine, reflections, etc) -Base game has great sound design like sound effects, lots of variation in music, etc. 12. Using MK2 and MK3 also. RealPlume - Stock v4. In game when you. ChangeLog for more details of changes; Discussions or KSP Forums for. Edit: Forget the posting. 1 RealPlume - Stock 0. It was, as far as I know, created by Nertea because some of his new Far Future engines, like the Frisbee antimatter core, needed kilometers long plumes to be realistic. 12. I think that adding similar plume to KSP will make the game better. 0723) as installed by CKAN, can provide logs and a mod list if you need them. 0 | Download: 1. Enjoy! Ckan mod file (copy and paste into note Pad and save, then in ckan --> file --> install from ckan --> find the note pad file and use. I have realplume for the non-waterfall engines such as KWRocketry, and restock/restock+ well then, sorry, but my knowledge of waterfall. 8 [19 Apr 2016] - Recompiled for KSP v1. Growth - month over month growth in stars. The engine and fuel tank are one single part which means that it isn't possible to increase the burn time for it by. About: This pack is intended for use with "Real Solar System", or otherwise a more realistic scale version of Kerbin (such as 6. 8 s. x through 1. 5. RSMP - Remastered Solid Plume Effects [ALL OLD RELEASES OUTDATED!!!]. 4. 3. 4. ** - Fix TAA breaking when using Waterfall and Tufx HDR together ** - Fix TAA breaking with atmosphereless bodies and becoming a smearfest - Fix TAA randomy disabling with TUFX - Use TAA by default on. ) Scatterer Sunflare (Scatterer-sunflare 3:v0. This update is certified to work only with KSP 1. 9 s. 0 Latest. 8. localPosition = x,y,z - Where to place the starting point of the plume. cfg at master. cfg. If you have an idea about how to fix this problem I will take it ^^ This physical glitch doesn't happen when realplume is installed instead of waterfall Thanks again ! This should be fixed in the latest version of FAR: Quote; Link to commentlooks pretty close to me already. The engines are the Poodle,Mainsail,Vector,NERV and the Dawn. 9. Later, Veteran Modder Nertea, in collaboration with other highly experienced modders, created Waterfall, arguably one of the best QoL mods. 3. Thanks to, Kochi (Original config for the Waterfall and Realplume) Leopard (Module Manager Patch) LemonCup (Updated PhotonCorp configs) Katniss (New Realplume configs) Picture credit. which causes problems with newer versions of RealPlume as well as Waterfall, where most engine's plume color varies with atmospheric pressure. 0. 8 v9. But as far as RealPlume for the RAPIER is concerned, sure, it basically doesn't matter. the engines in this video make use of waterfall, I think he has custom configs for it as well, but I'm not sure exactly how to get the configs. 8. IX-6315 "Dawn" Electric Propulsion System (ionEngine) - Ion-Xenon-Hall; LV-1 "Ant" Liquid Fuel Engine (microEngine_v2) -. 3) Waterfall Core (Waterfall 0. I don't know if RCS thruster plumes actually look like that, but it kinda makes sense. 3. RealPlume is a mod most well known among RSS users that is now been brought over for non-RSS users to enjoy! This mod adds realistic engine exhaust plume expansion to engine parts in stock KSP as well as other part mods (if supported). 2. Stars - the number of stars that a project has on GitHub. Atmosphere height is multiplied by this value. Plumes appear but are all over the place (like originate in the middle of Kerbal X command pod). Adapters and decouplers are also included!And when realplume is installed the volume in constant regardless of zoom. 0] Last Updated Aug 2, 2022 I make a lot of engine effects, particularly for vacuum engines, which are really poorly handled by a traditional particle system, much less the gnarly butchered version of that system that KSP provides. TUFX hdr fixes this. 10. Though some things could be done about flying straighter because the current ones fins are just for show. 12 License: CC-BY-NC-SA Intention: This mod aims to transform the Kerbol System into the real solar system which we live in and conduct realistic space exploration. 8x, Smokescreen. 6 (and of course a version of Module Manager compatible with that. This might leave rockets feeling a bit overpowered in the vanilla KSP system. Waterfall + SRB + Realplume = Awesome. 13 more fix 2. 21 Harmony - 2. and Enhancements - Update bundled B9 Part Switch to 2. deconflicts with Waterfall-stock (thanks to Knight of St John) deconflicts with Fuji (Thanks to Motoki Teraski) Update . 4. Forgot your password? Sign UpOriginal Installation: To install Realism Overhaul you can either use CKAN, or do things manually. 13)Astronomer's Visual Pack-8k Textures (AVP-8kTextures v1. 8). 1. Test it out, see if it's okay and the engine exhaust looks good. Waterfall. . ago. At the core is a series of polished prefabricated generic plumes. 3 is required) from CKAN or the. It's probably at least an order of magnitude easier on computers than complex plumes (e. It's mesh-based so the effects are always consistent whether you're at normal game speed or some ridiculous timewarp. Real Plume (RealPlume 2:v13. 17) Community. 12. 1. But when will you get some RealPlume, or maybe Waterfall plumes?. The latest log was with around 3/4 of the original mod list. Fly through the geysers on Minmus and Eeloo. Browse all gaming. Engine stats were determined using RPALite, so they do have realistic characteristics for their size and nozzle ratio. INFO:v3. (1 atm) 76. 23, and its ideas come mostly from Nothke. Due to a planned power outage on Friday, 1/14, between 8am-1pm PST, some services may be impacted. 6. I had always wanted to combine Stock Waterfall Effects with RealPlume but never really found the time. KSP vs KSP 2 vs Juno: New Origins - Direct Comparison. 4. Updates. Waterfall mod installed and now I regret not having done it earlier, it's absolutely gorgeous!. 3 - 2020-9-4 ----- - New resource overlay quick setting controls - Adjust low resource concentration cutoff for all maps - Quickly adjust resource color settings - Display small resource overlay legend on maps - Option to hide. Waterfall basically uses cones and paraboloids, AFAIK. The some of the existing cryo plume templates in Waterfall were made for BDB originally but I think I want to improve them further with more use of the dynamic shader. Asset Blacklisting. • landing gear lights now have waterfall effects too. 1. Download BetterSRBs v1. CKAN installed the "RealPlume-Stock" in the "GameDataRealPlume" folder. 0 Features @siimav implemented all these great features --Recompile for use in all KSP versions from 1. 25m). 3. Forked from KSP-RO/RealPlume-StockConfigs. 22. This means that the way you target a MM patch for modifications done to the Plume after its applied is different. 12 problem where sometimes after warping engine sound will be lost. 3 modern version was ready, it should have a higher number. 13)B9 Part Switch (B9PartSwitch v2. 8? Edited February 11 by KrazyKerbinaut Change version to express RealPlume and Stock Configs versions. 1 ToolbarControl - 0. Quote; Link to comment Share on other sites. 0) Real Plume (RealPlume 2:v13. Waterfall plumes are actually more computer-friendly than stock plumes (or something like that) while looking. 2. Remember me Not recommended on shared computers. Changelog 2. . I tried it on a fresh install of KSP and RealPlume with no effect so I know it isn't any of the other modules that I have installed. wait until RealPlume is updated with Restock configs. 8 Alarm Enhancements - 1. 11. Hi, so ROWaterfall features an entirely and beautifully configured plume selection when you use it with ROEngines. 2. • landing gear lights now have waterfall effects too. Here are some screenshots, for example. I noticed that the rocket plumes are in the opposite direction that they should be, and RCS plumes are too large. TUFX (TUFX 1.